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Sheryl Faye Presents Historical Women
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Since 2003, Sheryl Faye has masterfully brought to life important historical women to both adults and children around the world. In her one-woman shows, she immerses the audience in a multimedia learning experience that captivates viewers and sparks their interest to explore more. These shows are available in two different versions, one for adult audiences and one for children which are perfect for school Enrichment Programs and any other historical-themed events, bringing history alive for adults and children alike.
Bonnie Gale, Willow Artist
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We offer hands-on learning experiences for all levels and ages in the creation of woven three dimensional baskets, lanterns, living structures and sculpture.
World Awareness Children's Museum
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We offer outreach programs, virtual classroom programs and museum tours. Our outreach programs bring the museum to your location. They are interactive and feature hands-on learning with art and artifacts from the museum and a craft or activity to take home. These programs meet NYS standards. Our virtual classroom programs also feature our art and artifacts but are presented virtually and are taught live with the option of student participation through classroom devices such as laptops or tablets. Our museums tours can vary from a self-guided free play tour to our Explore and Create and Explore and discover options, which feature a craft or cultural lesson.
Jack Golden
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I offer a variety of school assembly programs, including shows about recycling and water conservation. In addition I offer workshops in mime, movement and theater.
Gae Polisner
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Award-winning author of The Memory of Things will share why she wrote a young adult novel set in NYC during 9/11, the research she did to create authentic characters and story, and how reading and writing historical fiction builds empathy, often far better than non-fiction. Can be paired with writing workshops and other interactive presentations. Author can do similar presentations on any of her seven award-winning novels, both middle grade and young adult.
Playful Engineers
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Playful Engineers Traveling Maker Space STEAM-Powered assemblies, hands-on workshops, whole-school events, and family nights featuring Rube Goldberg Machines, and other chain reactions, plus Artful Mechanisms - student-built toys made using principals of mechanical linkages and crankshafts. Kids learn real-world maker skills with our latchkey programs. We bring our traveling Maker Space including all materials, and we love working with all ages. Our play-based programs help kids learn while having loads of fun! In-person, and virtual programs are available from single programs to 2 week residencies!
Daniel Carlton
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Daniel Carlton is a multiple award-winning actor, storyteller, playwright, poet, lyricist, director, and teaching artist. His performances and workshops, for practically every age level, address a vast variety of topics including poetry, storytelling, history through drama, life skills through dramatic role plays, and so much more. He is also a published author. Recent performances include productions of “Finding North”(with David Gonzalez) and “The Meeting”, in addition to seventeen Off-Broadway productions, multiple solo shows, and performances with the Children of War Theater Project. Directing credits include “Jabari Dreams of Freedom” (New Victory Theater NYC, National tour), “Hero: Boy From Troy" (First Woman Productions.National Tour), “48 Hours in Harlem" (Harlem 9 Theater Co.), “Freedom Riders” (Mad River Theater Works), and “What If” (Negro Ensemble Company). An enthusiastic creator of new works, Daniel wrote and directed the national tour of “Keep Marching” (Mad River Theater Works), “March On” (Apollo Theater), “Pigfoot Mary Says Goodbye To The Harlem Renaissance” (Schomburg Center For Research and Black Culture), “Night Train 57” (Kennedy Center workshop), and “Freedom Flight” (national tour), as well as penning “A Whistle in Mississippi”, (with Micheal Green )“Check Yo Invite Parts 1 and 2”( Live Theater and Radio Play HarlemStage) and “Timeless Journeys (various tours)”. With Nambi E. Kelley, he also co-wrote “Hidden Inside”, “This Ability”, and “So Journey To The Truth”. Daniel’s work as a Storyteller has been presented in places as varied as Summerstage Kids and Family Series( Parks throughout the 5 boroughs), The Museum For The City Of NY, The Brooklyn Museum, The BrooklynChildren’s Museum, hundred of libraries, schools, temporary housing facilities, and even war zones. Solo Storytelling For Family audiences shows Include:The Eagle in Harlem and Other Tales.” Urban “Folktales Remixed” Memories of Self Journey To Weeksville, and many more. Daniel teaches acting to all ages, poetry for both the page and performance , life skills, public speaking, playwriting ,and devised theater for organizations that include : Apollo Theater Education , Alvin Ailey Dance Foundation, Community Works, Blackberry Productions, MadRiver Theater Works, YAFFA Performing Arts, JazzMobile, CityParks Foundation , First Woman Productions , NYU, University Of Iowa, and many more. Daniel can perform solo or, depending on budget, in duo or trio format. There are other videos on YouTube. Here's video of an interview explaining the Finding North project he performs with David Gonzalez. Daniel can perform this solo. https://youtu.be/uj7KZ4SF4nQ?si=qSk4SjB7cLr9hqFv Daniel has several other shows which we can send you information about upon request.
Roxie Munro
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"Visual Thinker" Roxie Munro is the Author/Illustrator of more than 55 award-winning nonfiction, STEM/STEAM, and concept books for children, many using "gamification" to encourage reading, learning, and engagement. Recent books include Maze Play; A Day in the Life of the Desert; Lizards at Large; ABCity; Anteaters, Bats & Boas (2 starred reviews); Dive In; Rodent Rascals (3 starred reviews); Masterpiece Mix; Market Maze; Slithery Snakes; Busy Builders; EcoMazes: 12 Earth Adventures (starred reviews; Smithsonian's Best Science Book for Children); Hatch! and many others. Awards include The New York Times Ten Best Illustrated; Outstanding Science Trade Book, NSTA & CBC; Society of International Librarians Honor Award; Bank St College Best Books List w/Outstanding Merit; the Bank St Cook Prize Honor for STEM, others. Fourteen of her paintings have been published as covers of The New Yorker magazine. Programs are lively multimedia presentations with beautiful highly illustrated visuals, short videos with sounds, and great fun facts and information. The most popular program for PreK-2nd grade is "Nature," in which lots of the world's most interesting animals are discussed. For 3rd grade and up, the most requested is "Creating a Nonfiction Picture Book" - learning how to research, use sources, and develop critical thinking. Making the book: Storyboard, thumbnails, roughs, finished art and text. Editor's involvement. Designing a cover. For a complete menu of all of Roxie's programs, with grade levels, visit https://www.roxiemunro.com/school-visits.html Roxie's art is exhibited widely in the US in galleries, museums and is in numerous private, public, and corporate collections. The Eric Carle Museum of Picture Book Art in Amherst, MA, presented a 4-month solo exhibition: "Inside-Outside Dinosaurs: Creating a Book with Roxie Munro" and she has two books represented in "Building Stories," the children's book exhibition curated by Leonard Marcus at the National Building Museum in Washington DC (up through Feb 2026). Her children's book art, texts, and processes are in the Kerlan Collection (Univ of Minnesota), De Grummond Collection (Southern Mississippi), the New York Public Library, and the Mazza Museum (Findlay, Ohio), among many others. Roxie studied at the University of Maryland, the Maryland Institute College of Art (Baltimore), earned a BFA in Painting from the University of Hawaii, attended graduate school at Ohio University (Athens), and received a Yaddo Fellowship. She lectures in museums, schools, libraries, conferences, and teaches in workshops. See complete resume and lots of free fun and educational activities for children to download at https://www.roxiemunro.com/
Kate Klise
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Kate Klise wrote her first book when she was ten years old, so she speaks with a certain authority when she encourages children to begin their writing careers now. With more than thirty books to her credit (picture books, early readers, middle grade novels, and one YA title), Kate relates well to students of all ages. When working with early readers (grades K-2, 30 minutes), Kate offers gentle advice about writing stories and invites students to create an original story on the spot. When presenting to older students (grades 3–6, 50 minutes), Kate focuses on the writing process: where she gets her ideas, how she writes her rough drafts, why the art of rewriting is so critical, and—yes!—how she comes up with all those punny names in the Regarding and 43 Old Cemetery Road series. In addition, Kate explains the classic elements of storytelling, including the importance of sending characters on journeys. In addition to large-group presentations, Kate also offers fiction and non-fiction writing workshops for smaller groups (30 students or less, 50 minutes). As a 15-year veteran for People magazine, Kate enjoys sharing her tips and tricks for writing on deadline. Over the years she’s taught countless students how to write colorful, compelling, and often hilarious People magazine-style stories about themselves and others.
Barbara Slate
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You Can Do a Graphic Novel, Comic Book, Meme, or Zine Categories: Creative Writing, Visual Arts Curriculum. Costs VIRTUAL PROGRAMS (ZOOM) One-hour interactive classes, unlimited participants: $500.00 LIVE IN-PERSON PROGRAMS One day: $1,200.00 Four days: $3,800.00 Eight days: $6,500.00 For venues more than 40 miles from Hudson, NY travel cost of $0.50 mile will be added. For venues more than 40 miles from Valatie, NY travel cost of $0.50 mile will be added. Available year-round. Program Theme: Students learn how to create a graphic novel beginning with a six page comic. It doesn’t matter if they can draw. Stick figures are an expressive way for the reluctant artist to begin. Participants are encouraged to bring their sketchbooks and characters they may already be working on. They will learn about The Creative Process, how to write a Character Study, focus on the beginning, middle, end and twist of a story, and Create Layouts. If the program is an assembly, Barbara talks though the program with on-screen illustrations of the process. The school is to provide a computer, projector and screen. Program Description: Each program is custom tailored to the grade, number of students in the class, and number of sessions. If there are four or more sessions per class, the program finishes with a Graphic Novel Exhibition (see below). The Creative Process: 20 creative tips. Creating Characters: Participants complete bio sheets with the character’s name, age, best friend/side kick, powers (if any), biggest fear, life goal, etc. Plotting: Learning how to plot challenges the student to complete a story. Too many begin the story and throw it out somewhere in the middle. The student learns to plot by color code, a method used by film/tv/graphic novel writers. Layout: Participants learn about panels, thumbnails, dialogue balloons, sequence, and making a page pop. Rather than drawing “talking heads,” they draw a close-up, pull back for a long shot, followed by interior, exterior, bird’s eye views. Everybody works at their own pace. Some are advanced artists/writers while others are beginners. It doesn’t matter where they begin as long as they get going. I hand out a “character bible” sheet and encourage them to think about the beginning, middle, end and twist of their story. The twist is what makes the story interesting. I bring in samples of character bibles from Marvel comics which they can keep, and scripts written by professionals. Feedback is an important part of the program. It usually begins when I hold up a student’s drawing and ask them to suggest a name, age, or character trait. The student can take the suggestions or discard them, however, it opens up discussions. In the first session, students are sometimes quiet/shy with other students but by the second, they open up about their characters and stories. After the last workshop, the doors open to parents, friends, relatives, the community, and the local press. Students show and talk about their work…where they got their inspiration for characters/story. The “Graphic Novel Exhibition” attracts a lot of attention and often results in newspaper articles. Having artwork in the newspaper is great for a student’s self-esteem and for their portfolio. Copies of Barbara's textbook You Can Do a Graphic Novel can be ordered for the school library, and discounts are available from the publisher for class-size orders. http://youcandoagraphicnovel.com/students1.htm
Wild Play at Thacher Park
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We believe in the power of hands-on, nature-based experiences to enhance student learning, and we’re eager to partner with you in creating unforgettable outdoor adventures for your students. Whether it’s fostering teamwork, developing leadership skills, or simply encouraging students to engage with the environment in a meaningful way, our courses are designed to inspire and challenge. WildPlay's Mission is to Evolve the Human by helping people be brave enough to change their world as a student, a teacher, a parent ... a human being figuring out this thing called life. The success of our mission is entirely founded on trust; WildPlay is a refuge for adventure seekers, brave beginners, and everyone in between those communities. We do what we say we're going to do - humans go up our course one person and come out changed on the other side - we're here to build confidence that children and teens can take back to their own lives and adapt into leadership qualities.
Taikoza
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Taikoza is a Japanese Taiko drum group that uses the powerful rhythms of the Taiko drums to create an electrifying energy that carries audiences in a new dimension of excitement. The Taiko is a large, barrel-like drum that can fill the air with rolling thunder. Drawing from Japan's rich tradition of music and performance, Taikoza has created a new sound using a variety of traditional instruments. In addition, the Taiko Taikoza incorporates bamboo flutes. Taikoza has performed in Europe and Asia. Taikoza appeared on the History Channel and “The Last Samurai “DVD set. Taikoza presents a unique and exciting program using Japanese Taiko drums (weighing 200lb drums) and bamboo flutes. The program will take you on an unforgettable journey through Japan. It will take students to different areas and through the seasons of Japan. Students will be experiencing a new culture in a fun and exciting way, they will get a chance to see and at times touch the ancestral drums. The taiko drum can touch everyone with its thunderous sounds and vibrations. Taikoza hopes to open the student’s eyes to the richness of Japanese culture and spark an interest. We hope that this will spark an interest in other world cultures. Taiko has been associated with many aspects of Japanese culture since ancient times. It is said that Taiko was used to drive away the plague and evil spirits. In the Shinto religion, it was used to call upon and entertain the gods, or kami, and in Japanese Buddhism, its sound was the manifestation of the voice of the Buddha. Taikoza’s programs can be tailored to your school’s needs and interests. In a performance by Taikoza your students may experience: They will hear and see taiko songs. Taiko is often compared to martial arts, as the drums are played very physically using sticks that resemble baseball bats. They will hear songs played on the bamboo flutes. Some will get to play on the drums and interact with the performers.